July 8, 2010
The general idea is to make science and music more accessible for the general public through animation. There is no advertising and they run very fast and very well on all the larger Apple devices and all PC's tested to date. On an Ipad you can at least get some idea of the content from the Quick Time video "Mesolabium" 277kb, 1.0 seconds.
I'm working on making these ready for mobile devices...if possible, see: New Design. The following are the old animations designed for desktop computers.
| 1.Temperament | 2. Time | 3. Shakespeare |
| 4. Math | 5. My Understanding | 6. Temperament 2 |
| 7. Modes of Vibration 1 | 8. Segmentation 1 | 9. Segmentation 2 |
| 10. Segmentation 3 | 11. Segmentation 4 | 12. Segmentation 5 |
| 13. Aesthetics | 14. Degree of Roughness | 15. Energy Input |
| 16. Wave Sums 1 | 17. Wave Sums 2 | 18.Fourier Analysis |
| 19.Kinetic Potential | 20. Vectors | 21. Fundamental |
| 23.Third Partial | 24 .Longitudinal Wave 1 | |
| 25. Longitudinal Wave 2 | 26. Logarithms 1 | 27. Logarithms 2 |
| 28. Logarithms 3 | 29. Calculus | 30. Circular Functions 1-4 |
| 31. Circular Functions 5 | 32. Circular Functions 6 | 33. Equal Temperament 1 |
| 34. Equal Temperament 2 | 35. Means of Progression | 36 Harmony of Spheres |
| 37.Origins 12TET/EDO (1-3) | 38. | 39. |
The Fla source files are all available from the home page.
Some additional animations not included above because either my math or scripting was inadequate are listed below. One or two were simply to satisfy some curiosity. These are generally not linked to each other.
| 1. Sine | 2. | 3. C ircle_17 |
| 4. Circular_Functions_Coded | 5. Circular_Functions_Coded_3a | 6. Circular_Functions_Coded_4 |
| 7. Circular_Functions_Coded_5 | 8. Elastic_String_Coded_Fast | 9. Chladni_Holograph |
| 10. Monochord | 11. Motion-Circular_6 | 12. Phonograph |
| 13. | 14. | 15. |
Science speaks a mathematical language, you can't understand much without a basic understanding of it.
To correct some of my math deficiencies I have been exploring ways to animate and learn simultaneously which is how I find math most interesting, that is, in application. There are limitations but all in all, this is better than I found in any of my early math classes.
As usual, there is no Royal Road here, you may not be interested, skill in dealing with the rest of humanity is arguably more important, and perhaps you should be practicing scales and chord changes instead. The animations are directed towards Fourier Analysis which is turning out a bit more challenging than first imagined. For what it is worth, this is the project.
For those more advanced consider the following two video courses.
MIT, Lewin. sophomore level
Stanford, Osgood - go to 16:30 - he starts at a very introductory level (for a mathematician), therafter more advanced.